After Christmas, lounging in a makeshift bedroom in the den in my parents' farmhouse, I got around to checking out
Second Life, the 3d virtual online world that gives regular Janes and Joes a chance to do it all over again. Sort of. Each user creates their own "avatar" - a self-created virtual character who can sunbathe on a beach in a foreign land, start a business, go shopping for outlandish things or screw a stranger with a giant colourful penis outside his (or her) pants. Not only are avatars spending considerable chunks of real-life individuals' time -they're also making their way into wallets. In the last 24 hours alone, Second Life's website tally says over $1,000,000 US dollars have changed hands through the program.

The only way to check out Second Life is to get a (free) membership and create an avatar. So I did. Her name was Audrey Vacano, and she was a "city chick" (what? I only had a few prototypes to choose from, and considering one was a fox...like the animal...city chick sounded pretty alright). Once I edited her appearance to suit my taste, I realized she looked a lot like me, but with green eyes and bigger boobs. She was dressed awfully modestly for Second Life - many avatars, I quickly learned, wear leather, spikes, lingerie, the above mentioned prosthetic external genitalia, or nothing at all. A sign of what kinds of goings-ons are common in Second Life? Perhaps. Perhaps, if I were a good person, I would have bailed as soon as I had the chance. But curious as I am, I ventured on.
The program begins with a training world, designed to teach you how to walk, talk, fly (yes, you can fly), teleport, use items, etc. Impatient and insistent that I was NOT getting involved with Second Life beyond the role of curious observer and journalist, I skipped most of this. Which meant that once in the "real" program, I had a tendency to run into walls and get stuck desperately on the muddy bottoms of large, unidentified bodies of water. Once I accidentally took my shirt off while talking to some dude in fake Amsterdam. I was generally incompetent and pathetic. Maybe if I had a little more video game experience I would have been better off, but alas, I never was a video game nerd. It's too bad, really.
All of this to say Second Life is, as I should have realized, all about sex. Of course there are tons of places you can go that have nothing to do with sex - like parks, model airplane hangers and I love Jesus cafes...but generally, the mood is one of rebellious sexual freedom. It's all anonymous, virtual, perhaps a little careless.
Which brings us to the obvious question: is having sex with a virtual stranger cheating? I couldn't help but wonder what real-life dissatisfaction leads people to do these things. Are they having sex online because they have a hard time getting it in the real world, or are they in stale, unhappy relationships and are looking for relatively-harmless alternatives? If they
are attached, what does their participation in Second Life mean? In an era of virtual reality, what constitutes adultery?
I didn't let myself ponder this question for too long. I deleted the damn because it plain freaked me out. Weird.